Guild Wars Forums - GW Guru
 
 

Go Back   Guild Wars Forums - GW Guru > The Hall of Knowledge > Gladiator's Arena

Notices

Reply
 
Thread Tools Display Modes
Old Dec 28, 2007, 01:11 PM // 13:11   #1
Wilds Pathfinder
 
Join Date: Feb 2006
Guild: [CDEX]
Profession: R/
Advertisement

Disable Ads
Default Morgoth's funbuild :)

So yea, i'm trying this one in HA for a quite long time, it's fun to play, and it kinda works

so here is the whole build :

http://gwshack.us/8faa

Every criticism is welcome, especialy in a way to improve the whole build.

I'm not too shure about the first healer (one with heal other, so help me with this one.)

So yea as you can see, the whole build is based on enchantments (gains energy + hp) so i guess the most important guy in the build is orders. So watch over him as much as possible and do not let him die, he's powering the whole group.
Energy is not a problem (maybe on lyssa's spamming attacks), healers DO have energy to heal over almost anything.

Again, it's fun to play, and i can say it's hard to kill if you play vs. it for the first time.
so gl, and have fun with it.
Morgoth the dark is offline   Reply With Quote
Old Dec 28, 2007, 06:25 PM // 18:25   #2
Krytan Explorer
 
Join Date: Oct 2007
Location: Tampere, Finland
Guild: Keep Dreaming [Yawn]
Profession: E/
Default

E: I would change dervish healers to monks anyway.
Targuil is offline   Reply With Quote
Old Dec 28, 2007, 06:29 PM // 18:29   #3
God of Spammers
 
I pwnd U's Avatar
 
Join Date: Oct 2005
Location: in the middle of a burning cornfield...
Guild: Scars Meadows [SMS] (Officer)
Default

Ya def make the dervish healers monks. The rest of it isn't too bad as i have seen orders run by a D/N. But dervish healers is a bad idea. Not enough nrgy imo.
I pwnd U is offline   Reply With Quote
Old Dec 28, 2007, 06:33 PM // 18:33   #4
Frost Gate Guardian
 
Join Date: Nov 2007
Profession: W/
Default Came :P

I was testing this with Morgoth and after some changes we got to courtyard( i think so) with 3 heroes. Except for Morgoth, we were bunch of bambis and i think we did good. Also I had way too much energy when i was playing healer dervish.
Tushi is offline   Reply With Quote
Old Dec 28, 2007, 07:09 PM // 19:09   #5
Ascalonian Squire
 
Anata's Avatar
 
Join Date: Sep 2007
Guild: Pimpin Krickitz [pk]
Profession: Mo/
Default

I think it is a great build. Genius idea with 8 Dervishes, and a bunch of enchantments to fuel up energy and health. The healers shouldn't have energy issues cause they are always spamming those enchantments. The grenths are something I disagree but it could work!
Anata is offline   Reply With Quote
Old Dec 28, 2007, 07:52 PM // 19:52   #6
Grotto Attendant
 
zwei2stein's Avatar
 
Join Date: Jun 2006
Location: Europe
Guild: The German Order [GER]
Profession: N/
Default

I disagree with Grenth: Disenchant is good, but cold damage means wasted orders.

I would turn ate least one of D/Mo to D/Rt - resto gives more bang with less attributes. Woh 1 is prime candidate.
zwei2stein is offline   Reply With Quote
Old Dec 28, 2007, 07:52 PM // 19:52   #7
Lion's Arch Merchant
 
Join Date: Feb 2007
Default

Do you really need a heal other and an infuser or does the heal other simply camp the infuser? Why not make the first WoH somewhat of a hybrid so you can have two aegis and some other prots that don't conflict with the first (such as shielding hands) instead? Point distro may be somewhat of a concern in that case but 3-way split isn't too bad. I also noticed everyone was carrying sup runes in mysticism but I suppose the constant enchant love may make up for it.

Edit: Or a D/Rt sounds like a really great alternative as the above poster mentioned.
Syntonic is offline   Reply With Quote
Old Dec 28, 2007, 08:58 PM // 20:58   #8
Frost Gate Guardian
 
Join Date: Jan 2006
Default

Is there a problem with gwshack? If I open a link there will be no build that I'm able to view.
M I D G E T S is offline   Reply With Quote
Old Dec 28, 2007, 09:28 PM // 21:28   #9
Forge Runner
 
TheOneMephisto's Avatar
 
Join Date: Nov 2005
Default

Change the derv healers to monks. The grenth's shouldn't be that bad, because if you alternate them you pretty much always have at least one enchant stripping machine while the other one takes advantage of orders.
TheOneMephisto is offline   Reply With Quote
Old Dec 29, 2007, 06:00 AM // 06:00   #10
Jungle Guide
 
Join Date: Jun 2006
Guild: Winter Wonderland [brrr]
Profession: W/E
Default

Why is there Heal Other/Infuse Health talk going on?

[skill]Imbue Health[/skill]
dies like fish is offline   Reply With Quote
Old Dec 29, 2007, 06:10 AM // 06:10   #11
Krytan Explorer
 
Join Date: Aug 2005
Location: NSW, Australia
Guild: International Moa Society [Moa]
Profession: E/
Default

Signet of Pious Light is another Big heal and it'll rip a useless enchant of you if you time it right.
brute blake is offline   Reply With Quote
Old Dec 29, 2007, 04:16 PM // 16:16   #12
Desert Nomad
 
Divinus Stella's Avatar
 
Join Date: Nov 2005
Location: Wales
Guild: Steel Phoenix
Default

Ive seen mass dervish builds before which revolve around orders and they have always been fragile.

This one looks like it will have problems killing the standard fearme spamming teams and lacks utility needed for relic runs or splitting in a capping scenario.
Divinus Stella is offline   Reply With Quote
Old Dec 30, 2007, 09:27 AM // 09:27   #13
Wilds Pathfinder
 
Join Date: Feb 2006
Guild: [CDEX]
Profession: R/
Default

well i got banned for one day cuz of bumping (lol...)

Yea, D/mo healers have enough energy to heal trought anything. Their healing spells are mostly 5 energy each, and that price is covered with orders. Energy is NOT a problem. If i switch to d/rt, then i loose quite of enchants form d/mo healer, and that drives one energy source awaay...

For grenths - I know, cold dmg is kinda sucky, but you should have only 1 grenth up at the time. When it falls down, put the other up. So 1 guy witout the order is not that big fail afterall. ! enhant removal all the time should be gg.

About iway, i did a quite rape vs almost every iway team, those chants take a long time to cast so, chants < Lyssa. 200+ dmg dual attack can hurt ^^.

The only thing i would look after is a runner. I need something to run, except siphon speed on lyssas. Any ideas? maybe pious haste?

Well i did a killer run with 3 heroes (lol on that) and got to courtyard trough all maps, so i guess it works. Kinda ^^

Last edited by Morgoth the dark; Dec 30, 2007 at 09:32 AM // 09:32..
Morgoth the dark is offline   Reply With Quote
Old Jan 06, 2008, 07:10 PM // 19:10   #14
Desert Nomad
 
zling's Avatar
 
Join Date: Apr 2006
Default

perhaps you should make the orders dervish into a double orders with Order of Apostasy along with Order of Pain. it will need some serious support though, spamming 2 orders.
or add another Orders Dervish, with Order of Apostasy and remove the 2 Grenth Dervishes.
the other Grenth can be turned into another Lyssa or a Scythe Dervish, maybe an Ebon Dust Aura Dervish.

also 2 WoHs is overkill. perhaps change 1 to Arcane Zeal energy engine.
zling is offline   Reply With Quote
Reply

Share This Forum!  
 
 
           

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
Morgoth's green sellout and more Morgoth the dark Sell 4 Apr 22, 2007 02:00 PM // 14:00
Morgoth's green sellout and more Morgoth the dark Sell 0 Apr 19, 2007 05:15 PM // 17:15
Morgoth's little storage cleanup Morgoth the dark Sell 2 Dec 19, 2006 01:26 PM // 13:26


All times are GMT. The time now is 12:55 PM // 12:55.


Powered by: vBulletin
Copyright ©2000 - 2016, Jelsoft Enterprises Ltd.
jQuery(document).ready(checkAds()); function checkAds(){if (document.getElementById('adsense')!=undefined){document.write("_gaq.push(['_trackEvent', 'Adblock', 'Unblocked', 'false',,true]);");}else{document.write("